/*
Realistic Unit Modification v4.0 Dialog 
v4.0.0.1 [ALPHA]
Concept & Development by Draper & Raps | [VRC]
*/

_man = _this select 1;
_params = _this select 3;
_helo = _params select 0;
_callsign = _params select 1;

player removeAction RUM_THel_actionid;
_helo removeAction RUM_THel_actionid2;

if (!alive _helo) exitWith {
	player removeAction RUM_THel_actionid;
	_helo removeAction RUM_THel_actionid2;
};

_str = _callsign + ", " + RUM_COM_Callsign + ", " + "Good to go!";
_man sideChat _str;
sleep (3 + random 2);
driver _helo sideChat "Oscar Mike";

_helo setVariable ["RUM_THel_continue",true,true];

if(true)exitwith{};